Grouping

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Grouping is making groups of objects so you can save, load and move them

Creating a group

1. Create or join a squad to enable the group menu.

2. Press and hold T to open the group menu.

3. Click on "Create Group" and you should get a confirmation message.

4. Now any item you spawn will be added to the group.

5. When you're ready with the group (make sure you have dropped your last object) open the group menu again and click Deselect Group, you will get a confirmation message if you have done it correctly.

Moving a group

1. Make sure your group is deselected

2. Aim at your group and right click on "Grab object | Grab group"

3. Move and rotate it however you like (please note groups can only be rotated with yaw. Roll and Pitch do not work)

4. Drop it as a normal object

Editing a group

1. Grab the group you want to edit

2. Go to the group menu again and click Select Group, so you enter "edit mode" of the group again

3. Drop the group

4. Spawn and place any object you want to add to the group

5. Deselect the group

Add existing objects to a group

1. Grab the group you want to edit/ create one

2. In the group menu, click on Select Group (skip if creating a new group)

3. Drop the group (skip if creating a new group)

4. Grab a object you want to add

5. Go the the group menu and click Add Object

6. Repeat steps 4 and 5 for each object

7. Deselect the group when ready

Merging two groups

1. Grab one of the groups

2. Click Merge Group

3. Grab the other group you want to merge

4. Click merge Group again

NOTE: You can cancel merging by clicking Merge Group without grabbing anything

Saving a group

1. Grab the group as normal

2. Press J, K, or L (L if your in a squad)

3.1 Type @netsavegroup <name> to save it on the sandbox network

3.2 Type @savegroup <name> to save it as a .bf2sbg file in: ...\Battlefield 2\mods\sandbox\saved

Loading a group

1. Grab your group as normal

2. Press J, K, or L (L if your in a squad)

3.1 Type @netloadgroup <name>

3.2 Type @loadgroup <name>

Pros and cons about each way of saving

Netsave:

Pro: Can be loaded en saved on any server

Con: Servers have size limits set, mostly between 200 and 300 objects



Filesave:

Pro: Unlimited size and can be shared becauce it created a .bf2sbg file which you can send to friends

Con: Can only be loaded and saved on local servers/singleplayer


Remember you can transfer groups between saves, EG: Load a filesave on a local server, netsave it and load on a internet server


@save/load - saves/loads all objects on the map

@savegroup/loadgroup - saves/loads selected group to the server

@netsavegroup/netloadgroup - saves/loads selected group to netsave server



Limitations

Groups can only be yaw-ed. If you try to rotate any other way nothing will happen, so rotate the objects as you place them.

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